AI Insights · Timothy · October 2022
Top 5 Boxing Games in Austria Q3 2022 Performance
Discover the performance trends of the top 5 boxing game apps in Austria for Q3 2022, including downloads, revenue, and active users.
In the third quarter of 2022, the top 5 boxing game apps in Austria showcased varied performance trends across downloads, revenue, and active users. Here's a detailed look at how each app fared according to Sensor Tower data.
Punch Guys from Rollic Games saw a fluctuating trend in weekly downloads, starting with 19 downloads at the end of June and peaking at 2.4K in early September before stabilizing around 1K towards the end of the quarter. Weekly revenue for the app began to pick up in August, reaching a high of approximately $48 in mid-September. The app also registered a rise in weekly active users, peaking at around 3.8K in mid-September.
Real Boxing 2 by Vivid Games S.A. experienced a steady weekly revenue trend, peaking at about $293 in mid-July before settling around $180 by the end of September. Weekly downloads showed a decline from 772 in mid-July to around 269 by the end of September. Active user numbers also saw a downward trend, starting at 1K in early July and decreasing to 474 by the end of the quarter.
I, The One - Fighting Games by Azur Interactive Games Limited observed a consistent increase in weekly downloads, starting at 217 in late June and peaking at 474 in late August. Revenue trends were sporadic, with minor peaks around $30 in late August. Active users showed a steady climb, peaking at around 1.5K in late August and early September.
MMA Manager 2: Ultimate Fight from Prey Studios had modest weekly revenue, starting at $107 in late June and reaching a peak of about $237 in late July. Downloads exhibited a declining trend from 561 in mid-July to around 156 by the end of September. Active users saw initial growth, peaking at 639 in early August before stabilizing around 393 by the end of the quarter.
EA SPORTS™ UFC® 2 by Electronic Arts displayed a stable revenue trend, reaching a high of approximately $147 in late September. Weekly downloads remained relatively consistent, fluctuating between 250 and 408 throughout the quarter. The app also maintained a stable number of active users, averaging around 1.7K throughout the period.
For more detailed insights and data, visit Sensor Tower.